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author | Mike Buland <eichlan@xagasoft.com> | 2012-02-06 12:22:27 -0700 |
---|---|---|
committer | Mike Buland <eichlan@xagasoft.com> | 2012-02-06 12:22:27 -0700 |
commit | 9de9d4e733ce872806c569334af4c9ace01db203 (patch) | |
tree | cd401af5f0e158807238d6f9215f16a2c202b3dc | |
parent | 315dd7104f02a278b9ade41345060ed5f6825fbb (diff) | |
download | stage-9de9d4e733ce872806c569334af4c9ace01db203.tar.gz stage-9de9d4e733ce872806c569334af4c9ace01db203.tar.bz2 stage-9de9d4e733ce872806c569334af4c9ace01db203.tar.xz stage-9de9d4e733ce872806c569334af4c9ace01db203.zip |
Important bugfix in stack code. Thanks david!0.04
-rw-r--r-- | src/astnode.cpp | 1 | ||||
-rw-r--r-- | src/astnode.h | 1 | ||||
-rw-r--r-- | src/functiondelete.cpp | 1 | ||||
-rw-r--r-- | src/functiondisplay.cpp | 1 | ||||
-rw-r--r-- | src/functionexit.cpp | 1 | ||||
-rw-r--r-- | src/gamebuilder.cpp | 88 | ||||
-rw-r--r-- | src/gamebuilder.h | 5 | ||||
-rw-r--r-- | src/gamestate.cpp | 8 | ||||
-rw-r--r-- | src/parser.y | 12 | ||||
-rw-r--r-- | test.stage | 14 |
10 files changed, 118 insertions, 14 deletions
diff --git a/src/astnode.cpp b/src/astnode.cpp index 2417968..81d560f 100644 --- a/src/astnode.cpp +++ b/src/astnode.cpp | |||
@@ -46,6 +46,7 @@ Bu::Formatter &operator<<( Bu::Formatter &f, AstNode::Type t ) | |||
46 | case AstNode::tAppend: return f << "tAppend"; | 46 | case AstNode::tAppend: return f << "tAppend"; |
47 | case AstNode::tInsert: return f << "tInsert"; | 47 | case AstNode::tInsert: return f << "tInsert"; |
48 | case AstNode::tIndex: return f << "tIndex"; | 48 | case AstNode::tIndex: return f << "tIndex"; |
49 | case AstNode::tPop: return f << "tPop"; | ||
49 | 50 | ||
50 | case AstNode::tLeafLiteral: return f << "!tLeafLiteral!"; | 51 | case AstNode::tLeafLiteral: return f << "!tLeafLiteral!"; |
51 | case AstNode::tVarName: return f << "tVarName"; | 52 | case AstNode::tVarName: return f << "tVarName"; |
diff --git a/src/astnode.h b/src/astnode.h index a1215ed..94394f0 100644 --- a/src/astnode.h +++ b/src/astnode.h | |||
@@ -36,6 +36,7 @@ public: | |||
36 | tAppend = 0x01000018, | 36 | tAppend = 0x01000018, |
37 | tInsert = 0x01000019, | 37 | tInsert = 0x01000019, |
38 | tIndex = 0x0100001A, | 38 | tIndex = 0x0100001A, |
39 | tPop = 0x0100001B, | ||
39 | 40 | ||
40 | tLeafLiteral = 0x02000000, | 41 | tLeafLiteral = 0x02000000, |
41 | tVarName = 0x02000001, | 42 | tVarName = 0x02000001, |
diff --git a/src/functiondelete.cpp b/src/functiondelete.cpp index c9bfef4..070ffd4 100644 --- a/src/functiondelete.cpp +++ b/src/functiondelete.cpp | |||
@@ -15,5 +15,6 @@ void FunctionDelete::call( class GameState &gState ) | |||
15 | Variable v = gState.pop(); | 15 | Variable v = gState.pop(); |
16 | VariableRef r = v.getVariableRef(); | 16 | VariableRef r = v.getVariableRef(); |
17 | gState.delVariable( r.sName, r.sid ); | 17 | gState.delVariable( r.sName, r.sid ); |
18 | gState.push( Variable( Variable::tNull ) ); | ||
18 | } | 19 | } |
19 | 20 | ||
diff --git a/src/functiondisplay.cpp b/src/functiondisplay.cpp index 2f2209c..21941c0 100644 --- a/src/functiondisplay.cpp +++ b/src/functiondisplay.cpp | |||
@@ -22,6 +22,7 @@ void FunctionDisplay::call( class GameState &gState ) | |||
22 | gState.getInterface()->display( pNode ); | 22 | gState.getInterface()->display( pNode ); |
23 | delete pNode; | 23 | delete pNode; |
24 | 24 | ||
25 | gState.push( Variable( Variable::tNull ) ); | ||
25 | /* | 26 | /* |
26 | Variable v = gState.popDeref(); | 27 | Variable v = gState.popDeref(); |
27 | sio << "Display: " << v << sio.nl; | 28 | sio << "Display: " << v << sio.nl; |
diff --git a/src/functionexit.cpp b/src/functionexit.cpp index be64f43..5e0088c 100644 --- a/src/functionexit.cpp +++ b/src/functionexit.cpp | |||
@@ -13,5 +13,6 @@ FunctionExit::~FunctionExit() | |||
13 | void FunctionExit::call( class GameState &gState ) | 13 | void FunctionExit::call( class GameState &gState ) |
14 | { | 14 | { |
15 | gState.exit(); | 15 | gState.exit(); |
16 | gState.push( Variable( Variable::tNull ) ); | ||
16 | } | 17 | } |
17 | 18 | ||
diff --git a/src/gamebuilder.cpp b/src/gamebuilder.cpp index bfeffec..857c348 100644 --- a/src/gamebuilder.cpp +++ b/src/gamebuilder.cpp | |||
@@ -19,7 +19,8 @@ GameBuilder::GameBuilder() : | |||
19 | pCurRoot( NULL ), | 19 | pCurRoot( NULL ), |
20 | pCurCmd( NULL ), | 20 | pCurCmd( NULL ), |
21 | pCurFnc( NULL ), | 21 | pCurFnc( NULL ), |
22 | pCurSit( NULL ) | 22 | pCurSit( NULL ), |
23 | iStackHeight( 0 ) | ||
23 | { | 24 | { |
24 | pGame = new Game(); | 25 | pGame = new Game(); |
25 | } | 26 | } |
@@ -49,6 +50,15 @@ void GameBuilder::parse( const Bu::String &sFile ) | |||
49 | fclose( in ); | 50 | fclose( in ); |
50 | } | 51 | } |
51 | 52 | ||
53 | void GameBuilder::endCmpltExpr() | ||
54 | { | ||
55 | while( iStackHeight > 0 ) | ||
56 | { | ||
57 | addNode( AstNode::tPop ); | ||
58 | } | ||
59 | iStackHeight = 0; | ||
60 | } | ||
61 | |||
52 | void GameBuilder::setLiteral( const Variable &v ) | 62 | void GameBuilder::setLiteral( const Variable &v ) |
53 | { | 63 | { |
54 | vLiteral = v; | 64 | vLiteral = v; |
@@ -91,9 +101,12 @@ void GameBuilder::endFunctionParams() | |||
91 | void GameBuilder::endFunction() | 101 | void GameBuilder::endFunction() |
92 | { | 102 | { |
93 | //sio << "Function ended: " << *pCurRoot << sio.nl; | 103 | //sio << "Function ended: " << *pCurRoot << sio.nl; |
104 | |||
105 | pCurNode->addNode( new AstLeafLiteral( Variable::tNull ) ); | ||
94 | pCurFnc->setAst( pCurRoot ); | 106 | pCurFnc->setAst( pCurRoot ); |
95 | pCurRoot = pCurNode = NULL; | 107 | pCurRoot = pCurNode = NULL; |
96 | pGame->hFunction.insert( pCurFnc->getName(), pCurFnc ); | 108 | pGame->hFunction.insert( pCurFnc->getName(), pCurFnc ); |
109 | iStackHeight = 0; | ||
97 | } | 110 | } |
98 | 111 | ||
99 | void GameBuilder::beginSituation( const Bu::String &sName, Situation::InputType tInput ) | 112 | void GameBuilder::beginSituation( const Bu::String &sName, Situation::InputType tInput ) |
@@ -123,6 +136,7 @@ void GameBuilder::endSituation() | |||
123 | 136 | ||
124 | void GameBuilder::addNode( AstNode::Type iType ) | 137 | void GameBuilder::addNode( AstNode::Type iType ) |
125 | { | 138 | { |
139 | stackMod( iType ); | ||
126 | switch( iType&AstNode::tTypeMask ) | 140 | switch( iType&AstNode::tTypeMask ) |
127 | { | 141 | { |
128 | case AstNode::tBranch: | 142 | case AstNode::tBranch: |
@@ -145,6 +159,7 @@ void GameBuilder::addLiteral( const Variable &v ) | |||
145 | setLiteral( v ); | 159 | setLiteral( v ); |
146 | if( pCurNode ) | 160 | if( pCurNode ) |
147 | { | 161 | { |
162 | stackMod( AstNode::tLeafLiteral ); | ||
148 | pCurNode->addNode( new AstLeafLiteral( v ) ); | 163 | pCurNode->addNode( new AstLeafLiteral( v ) ); |
149 | } | 164 | } |
150 | } | 165 | } |
@@ -153,6 +168,7 @@ void GameBuilder::addVarRef( const Bu::String &sName, ScopeId sid ) | |||
153 | { | 168 | { |
154 | if( pCurNode ) | 169 | if( pCurNode ) |
155 | { | 170 | { |
171 | stackMod( AstNode::tVarName ); | ||
156 | pCurNode->addNode( new AstLeafLiteral( AstNode::tVarName, Variable::newVariableName( sName, sid ) ) ); | 172 | pCurNode->addNode( new AstLeafLiteral( AstNode::tVarName, Variable::newVariableName( sName, sid ) ) ); |
157 | } | 173 | } |
158 | } | 174 | } |
@@ -161,10 +177,78 @@ void GameBuilder::addFuncCall( const Bu::String &sName ) | |||
161 | { | 177 | { |
162 | if( pCurNode ) | 178 | if( pCurNode ) |
163 | { | 179 | { |
180 | stackMod( AstNode::tFuncCall ); | ||
164 | pCurNode->addNode( new AstLeafLiteral( AstNode::tFuncCall, sName ) ); | 181 | pCurNode->addNode( new AstLeafLiteral( AstNode::tFuncCall, sName ) ); |
165 | } | 182 | } |
166 | } | 183 | } |
167 | 184 | ||
185 | void GameBuilder::stackMod( AstNode::Type iType ) | ||
186 | { | ||
187 | switch( iType ) | ||
188 | { | ||
189 | case AstNode::tNot: | ||
190 | case AstNode::tNegate: | ||
191 | case AstNode::tSwap: | ||
192 | break; | ||
193 | |||
194 | case AstNode::tComp: | ||
195 | case AstNode::tCompGt: | ||
196 | case AstNode::tCompLt: | ||
197 | case AstNode::tCompGtEq: | ||
198 | case AstNode::tCompLtEq: | ||
199 | case AstNode::tStore: | ||
200 | case AstNode::tAnd: | ||
201 | case AstNode::tOr: | ||
202 | case AstNode::tPlus: | ||
203 | case AstNode::tMinus: | ||
204 | case AstNode::tDivide: | ||
205 | case AstNode::tMultiply: | ||
206 | case AstNode::tPlusStore: | ||
207 | case AstNode::tMinusStore: | ||
208 | case AstNode::tDivideStore: | ||
209 | case AstNode::tMultiplyStore: | ||
210 | case AstNode::tIn: | ||
211 | case AstNode::tGoto: | ||
212 | case AstNode::tStoreRev: | ||
213 | case AstNode::tReturn: // return doesn't pop anything, but it counts as it. | ||
214 | case AstNode::tAppend: | ||
215 | case AstNode::tPop: | ||
216 | case AstNode::tIndex: | ||
217 | iStackHeight--; | ||
218 | break; | ||
219 | |||
220 | case AstNode::tInsert: | ||
221 | iStackHeight -= 2; | ||
222 | break; | ||
223 | |||
224 | case AstNode::tLeafLiteral: | ||
225 | case AstNode::tVarName: | ||
226 | case AstNode::tLiteral: | ||
227 | case AstNode::tFuncCall: | ||
228 | iStackHeight++; | ||
229 | break; | ||
230 | |||
231 | case AstNode::tBranch: | ||
232 | break; | ||
233 | |||
234 | case AstNode::tScope: | ||
235 | break; | ||
236 | |||
237 | case AstNode::tIf: | ||
238 | iStackHeight--; | ||
239 | break; | ||
240 | |||
241 | case AstNode::tForEach: | ||
242 | iStackHeight -= 2; | ||
243 | break; | ||
244 | |||
245 | case AstNode::tWhile: | ||
246 | iStackHeight -= 1; | ||
247 | break; | ||
248 | |||
249 | } | ||
250 | } | ||
251 | |||
168 | void GameBuilder::beginGlobal() | 252 | void GameBuilder::beginGlobal() |
169 | { | 253 | { |
170 | bGlobal = true; | 254 | bGlobal = true; |
@@ -219,6 +303,7 @@ void GameBuilder::closeCommand() | |||
219 | pCurSit->csLocal.addCommand( pCurCmd ); | 303 | pCurSit->csLocal.addCommand( pCurCmd ); |
220 | } | 304 | } |
221 | pCurCmd = NULL; | 305 | pCurCmd = NULL; |
306 | iStackHeight = 0; | ||
222 | } | 307 | } |
223 | 308 | ||
224 | void GameBuilder::beginOption( const Bu::String &sValue ) | 309 | void GameBuilder::beginOption( const Bu::String &sValue ) |
@@ -237,5 +322,6 @@ void GameBuilder::closeOption() | |||
237 | //pCurCmd->print(); | 322 | //pCurCmd->print(); |
238 | pCurSit->csLocal.addCommand( pCurCmd ); | 323 | pCurSit->csLocal.addCommand( pCurCmd ); |
239 | pCurCmd = NULL; | 324 | pCurCmd = NULL; |
325 | iStackHeight = 0; | ||
240 | } | 326 | } |
241 | 327 | ||
diff --git a/src/gamebuilder.h b/src/gamebuilder.h index 80df1bc..f64f50e 100644 --- a/src/gamebuilder.h +++ b/src/gamebuilder.h | |||
@@ -15,6 +15,8 @@ public: | |||
15 | 15 | ||
16 | void parse( const Bu::String &sFile ); | 16 | void parse( const Bu::String &sFile ); |
17 | 17 | ||
18 | void endCmpltExpr(); | ||
19 | |||
18 | class Game *getGame() { return pGame; } | 20 | class Game *getGame() { return pGame; } |
19 | 21 | ||
20 | void setLiteral( const Variable &v ); | 22 | void setLiteral( const Variable &v ); |
@@ -36,6 +38,8 @@ public: | |||
36 | void addVarRef( const Bu::String &sName, ScopeId sid ); | 38 | void addVarRef( const Bu::String &sName, ScopeId sid ); |
37 | void addFuncCall( const Bu::String &sName ); | 39 | void addFuncCall( const Bu::String &sName ); |
38 | 40 | ||
41 | void stackMod( AstNode::Type iType ); | ||
42 | |||
39 | void beginGlobal(); | 43 | void beginGlobal(); |
40 | void closeGlobal(); | 44 | void closeGlobal(); |
41 | 45 | ||
@@ -58,6 +62,7 @@ private: | |||
58 | class AstFunction *pCurFnc; | 62 | class AstFunction *pCurFnc; |
59 | class Situation *pCurSit; | 63 | class Situation *pCurSit; |
60 | Situation::Mode eCurSitMode; | 64 | Situation::Mode eCurSitMode; |
65 | int iStackHeight; | ||
61 | }; | 66 | }; |
62 | 67 | ||
63 | #endif | 68 | #endif |
diff --git a/src/gamestate.cpp b/src/gamestate.cpp index 0a82b99..aeaaaed 100644 --- a/src/gamestate.cpp +++ b/src/gamestate.cpp | |||
@@ -520,8 +520,8 @@ void GameState::parse( const AstBranch::NodeList &lCode ) | |||
520 | bEscape = false; | 520 | bEscape = false; |
521 | for( AstBranch::NodeList::const_iterator i = lCode.begin(); i; i++ ) | 521 | for( AstBranch::NodeList::const_iterator i = lCode.begin(); i; i++ ) |
522 | { | 522 | { |
523 | // sio << "Stack: " << lStack << sio.nl; | 523 | //sio << "Stack: " << lStack << sio.nl; |
524 | // sio << "exec: " << (*i)->getType() << sio.nl; | 524 | //sio << "exec: " << (*i)->getType() << sio.nl; |
525 | switch( (*i)->getType() ) | 525 | switch( (*i)->getType() ) |
526 | { | 526 | { |
527 | // tLeaf | 527 | // tLeaf |
@@ -748,6 +748,10 @@ void GameState::parse( const AstBranch::NodeList &lCode ) | |||
748 | } | 748 | } |
749 | break; | 749 | break; |
750 | 750 | ||
751 | case AstNode::tPop: | ||
752 | pop(); | ||
753 | break; | ||
754 | |||
751 | // tLeafLiteral | 755 | // tLeafLiteral |
752 | case AstNode::tVarName: | 756 | case AstNode::tVarName: |
753 | case AstNode::tLiteral: | 757 | case AstNode::tLiteral: |
diff --git a/src/parser.y b/src/parser.y index b50b897..bbe4840 100644 --- a/src/parser.y +++ b/src/parser.y | |||
@@ -160,10 +160,10 @@ cmpltExprList: | |||
160 | | cmpltExprList cmpltExpr | 160 | | cmpltExprList cmpltExpr |
161 | ; | 161 | ; |
162 | 162 | ||
163 | cmpltExpr: expr ';' | 163 | cmpltExpr: expr ';' { bld.endCmpltExpr(); } |
164 | | tokReturn '(' expr ')' ';' { bld.addNode( AstNode::tReturn ); } | 164 | | tokReturn '(' expr ')' ';' { bld.addNode( AstNode::tReturn ); bld.endCmpltExpr();} |
165 | | tokReturn '(' ')' ';' { bld.addNode( AstNode::tReturn ); } | 165 | | tokReturn '(' ')' ';' { bld.addNode( AstNode::tReturn ); bld.endCmpltExpr();} |
166 | | tokGoto '(' expr ')' ';' { bld.addNode( AstNode::tGoto ); } | 166 | | tokGoto '(' expr ')' ';' { bld.addNode( AstNode::tGoto ); bld.endCmpltExpr();} |
167 | | ifbase | 167 | | ifbase |
168 | | tokFor tokEach { | 168 | | tokFor tokEach { |
169 | bld.addNode( AstNode::tForEach ); | 169 | bld.addNode( AstNode::tForEach ); |
@@ -269,11 +269,11 @@ expr: literal | |||
269 | ; | 269 | ; |
270 | 270 | ||
271 | funcCallParams: | 271 | funcCallParams: |
272 | | expr funcCallParamsEx | 272 | | expr funcCallParamsEx { bld.stackMod( AstNode::tPop ); } |
273 | ; | 273 | ; |
274 | 274 | ||
275 | funcCallParamsEx: | 275 | funcCallParamsEx: |
276 | | funcCallParamsEx ',' expr | 276 | | funcCallParamsEx ',' expr { bld.stackMod( AstNode::tPop ); } |
277 | ; | 277 | ; |
278 | 278 | ||
279 | listValues: expr { bld.addNode( AstNode::tAppend ); } | 279 | listValues: expr { bld.addNode( AstNode::tAppend ); } |
@@ -13,15 +13,19 @@ global | |||
13 | } | 13 | } |
14 | } | 14 | } |
15 | 15 | ||
16 | function getVal() | ||
17 | { | ||
18 | global.stuff = {'hi': 5 }; | ||
19 | } | ||
20 | |||
16 | situation <<start>> | 21 | situation <<start>> |
17 | { | 22 | { |
18 | setup | 23 | setup |
19 | { | 24 | { |
20 | x = [5, 4, 3]; | 25 | if true then |
21 | x = x + [[9, 8, 7]]; | 26 | { |
22 | display( debugString( x ) ); | 27 | getVal(); |
23 | 28 | } | |
24 | exit(); | ||
25 | } | 29 | } |
26 | 30 | ||
27 | enter | 31 | enter |